Kados

Age/Gender: 22, Female
Location: Hungary
Job: obseving universe

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8/19/06

Level: 12
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Rank: Town Watch
Blams: 24
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Rank #: 52,507

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Exp. Points: 1,360 / 1,600
Exp. Rank #: 25,882
Voting Pow.: 5.37 votes

BBS Posts: 1 (0 per day)
Flash Reviews: 136
Music Reviews: 12
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All Flash Reviews

136 Reviews | 27 w/ Responses

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Score: 10
Billy Genocide

"Perfect!"

submission: Billy Genocide
date: December 14, 2009

To me, it's the perfect game for stress relieving :D What glitches? Oh come on! Awesome graphics, sounds, and of course the zombie-destroying-action - not too long, fits in a coffe break... need I say more? :D Although it'd be good if those objects you collect along the way would actually count at barricades, not just the weapons. Oh well... Cheers!

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Score: 10
Windows Doors

"Awesome"

submission: Windows Doors
date: December 4, 2009

Ppl like you should make the real one... :D Thumbs up!

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Score: 6
Underground Terror 3D

"has potential..."

date: July 18, 2009

Nice monster graphics, but the aim is very annoying. Couldn't beat the 2nd level! Ok, might be my bad, for wanting a medium hard shooting game, where I don't have to crawl into the monitor, and still kick @ss...
Could be made better. Music is cool though.

Peace

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Score: 8
Point and Click Adventure

"light fun"

date: July 18, 2009

The highlights of this game are the soundtracks, and the really run-down feeling combined with sarcasm. Actually, the simplistic drawing goes with it.
The texts were funny, and oh, the last task... LOL
Overally, good for a few minutes of fun, a 4/5 cause I'm in the mood. :)
Peace

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Score: 5
Stickman practice 2

"practice"

date: July 5, 2009

Dude, for God's sake, put a stop(); on the last frame! :D

Otherwise, yeah, getting somewhat better. I like the idea that stickmans go through maze-like rooms, cause it resembles the game we used to play in elementary school. We drew the maze then put enemies in it (like skeletons, bats, pirates etc), and took turns to go through it (kinda like a pencil fight). Ah, good ol' days. :D Maybe you could incorporate that into a "practice", so it'll have a concept to it.
Peace

July 5, 2009

Author's Response:

I will do put the stop thing in I relise how annoying hearing a song from the start is

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Score: 10
RepublicaSocialistaMundia

"Still lovin' it"

date: June 30, 2009

So I was wondering:
Marx wrote, that people can not be fully equal, because they're born with different talents. Of course, I've taken this out of its context, but it still stands. And if you're inequal, but still have the same rights and wealth or quality of life, that would make some people jealous, and that leads to animosity. And that animosity will rise again and again, no matter how many times it was overcome.

Of course I'd like to think there's a way around this problem, but what do you think?

As for the animations, I love the music you attach to them, it got me hooked. Also the universal message of how happy the united people are. Great work.

Peace

July 24, 2009

Author's Response:

All people are unique, but all people deserve equal rights.

Obviously life isn't fair and that's why there have to be laws and an ideology to make sure that all people will have as equal opportunities in life as possible.

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Score: 7
OCD+

"Hmmm..."

submission: OCD+
date: June 27, 2009

As much as I liked the ideas, it's pretty much no fun to actually play with it (at least to me). You have a point in emphasizing how much time we're generally able to waste playing some stupid games. So it made me laugh.
Graphics were very cool, and the jazzy music goes with it all, reminded me of Fallout.
Other than that, I guess I'll fail to get those medals lol.
Btw, this game is really evil :D
Peace

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Score: 6
J.B. story part 1 of 4

"Development in progress"

date: June 26, 2009

Pros:
I liked the letters and texts being unique, esp. the "holy shit" ones - good idea.
The movie was in synch with the music, and some nice moves.
There was atmosphere to the background and the main character.
Cons:
Keeps replaying - at least put a stop() on the last frame, maybe a replay button with credits.
Lack of movement, and "linear" speed - this is not really a problem, as anime artists deal with it all the time, just develop your method of pulling it off right.

All in all, keep animating! Work on it, I think you have talent for it. For motivation, 3/5. :)

Peace

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Score: 5
General Knowledge Test

"Not bad"

date: June 26, 2009

Some more questions would be good, and also, if you get it wrong, you could continue, and at the end the score could be other than 100%. But that needs some more complex actionscripting.

Anyways, nice start. Keep it up.

June 27, 2009

Author's Response:

Yer I was trying to let you continue but I was having problems on Serif DrawPlus X2. But I am making a newer version with music and more question.
Thanks

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Score: 9
The Foyle

"Gun Fun"

submission: The Foyle
date: June 1, 2009

Overally a strongly put together game. Perfect for letting some stress out without it being hard to stay alive.

I'd like to highligh the intro screen, the fight-search round system (with varying amount of time avaiable), the restricted amount of ammo (to think twice which weapon to use for what kind of critter, and to make use of the survivors' infinite ammo) the weapons, and the atmosphere (like the flashlight at night).

There were some things though, that could've been better. First the turret-man. Then a little more time for searching the base would be nice, to advance a little faster. And finally, only 2 monsters made it to the wall, being about halfway (?) in the game. I wasn't sweating Last Stand 2-style. :D

Anyway, it made it to my favorits, and when I have the time, I'll revisit it.
A constant 5/5 for the amount of work it must've taken, and 9/10 because of slower than ideal progression, less than hard enemies + turret glitch.
Peace

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